
21/09/2025
Immediate Effects During & After the Match:
a) Extreme Energy Expenditure
Players cover 10–13 km (6–8 miles) in one game.
Activity is intermittent: ~70% jogging/walking, ~20% moderate running, ~10% sprinting.
Total calorie burn: 1,000–1,200+ calories depending on position (midfielders the most).
Glycogen (muscle energy) stores are heavily depleted → leads to late-game fatigue.
b) Muscle Fatigue & Microtrauma
Quadriceps, hamstrings, calves, and glutes are worked constantly.
c) Repeated sprints and quick direction changes cause microscopic muscle fiber damage → soreness (DOMS).
By the end, players often have heavy legs and slower acceleration.
d) Joint Stress & Impact Forces
Knees and ankles take major strain from sprinting, tackling, and cutting.
Playing surface (especially artificial turf) increases joint load.
Collisions, slides, and tackles often leave bruises, sprains, or swelling.
e) Cardiovascular & Respiratory Strain
Heart rates remain elevated (average 150–170 bpm, peaks over 190 bpm).
The constant mix of jogging, sprints, and recovery challenges both aerobic and anaerobic systems.
After a full match, players may feel “drained” with high lactic acid buildup.
f) Hydration & Electrolyte Loss
Players can lose 1–3 liters of sweat depending on climate.
Leads to dehydration, muscle cramping, and slower reaction times late in the match.
g) Contact & Collision Effects
Though not as collision-heavy as rugby, tackles, headers, and aerial duels cause bruises, knocks, and sometimes concussions.
Defenders and strikers in particular take heavy physical contact.
For more information, and personalised plans contact us via bookings@livelhealthhub.com or call us on 79999751.