Assistive Technology at MIT

Assistive Technology at MIT The MIT Assistive Technology Club is a community of people from MIT and beyond in creating, developing, and learning about assistive technology. Join us!

The MIT Assistive Technology Club is a community of people from MIT, the Boston area, and beyond that designs, develops, builds, and learns about assistive technology. We work collaboratively with people with disabilities in design and engineering courses, hackathons, and other events, with the goal of helping people live more independently or just be able to do something more easily.

"The new boxes will allow a smartphone to detect a unique on-pack code and playback labelling information to the shopper...
08/17/2021

"The new boxes will allow a smartphone to detect a unique on-pack code and playback labelling information to the shopper with sight loss."

Following a successful trial, Kellogg's is permanently implementing a new "world-first" technology that enables consumers with sight loss to playback on-pack information via a smartphone.

"More effective ways to talk about science in sign language could help deaf scientists overcome some of the barriers the...
07/19/2021

"More effective ways to talk about science in sign language could help deaf scientists overcome some of the barriers they face. But fully appreciating the challenges of communicating technical information in ASL requires understanding that ASL is not a signed form of English. It’s a distinct language, with specific rules and grammar."

A lack of signs for many scientific terms impedes deaf people’s entry into the sciences. Deaf scientists want to chip away at the barriers by developing more ASL signs for scientific terms.

In May - June 2021, WebAIM surveyed preferences of screen reader users and received 1568 valid responses. This was a fol...
07/07/2021

In May - June 2021, WebAIM surveyed preferences of screen reader users and received 1568 valid responses. This was a follow-up to 8 previous surveys that were conducted between January 2009 and September 2019. Lots of interesting data in here!

Screen Reader User Survey #9 Results You are here: Home > WebAIM Projects > Screen Reader User Survey #9 Results Article Contents Introduction Demographics Region Age Disability Disability Types Screen Reader Proficiency Internet Proficiency Level of Employment Primary Screen Reader Screen Readers C...

“Keke's work is really the first in the visualization community to explore the idea of cognitive accessibility,” says Wu...
06/16/2021

“Keke's work is really the first in the visualization community to explore the idea of cognitive accessibility,” says Wu’s advisor, Danielle Szafir, an assistant professor of computer science with ATLAS and director of the institute’s VisuaLab. “It was previously an invisible disability to the community; we were completely unaware that common best practices were creating barriers for a large number of people.”

In a world where decisions of all kinds are based on statistical information, maximizing access to data is more important than ever. However, a recent study finds that common practices may be cutting large portions of the population out of the picture.

A useful writeup with examples of how you can design for accessibility in your web apps. It covers React, but the genera...
06/14/2021

A useful writeup with examples of how you can design for accessibility in your web apps. It covers React, but the general concepts can be applied to other frameworks as well!

How you can design an inclusive and accessible org chart experience and solutions to common development challenges you will face.

“Most advances in aiding visual impairment focus on Braille scripts... But we feel that life is beyond words. It’s more ...
06/10/2021

“Most advances in aiding visual impairment focus on Braille scripts... But we feel that life is beyond words. It’s more than that. It has color, it has rhythm, it has emotion—it’s multi-dimensional.”

By Katelyn Clontz Hill, Worldwide Communications, Lenovo

An interesting read that demonstrates an example of inclusivity in voice recognition projects.
06/06/2021

An interesting read that demonstrates an example of inclusivity in voice recognition projects.

Voice assistants like Alexa and Siri often can’t understand people with dysarthria or a stutter. Their creators say that may change.

A cool article about accessible gaming!
06/01/2021

A cool article about accessible gaming!

“Can I play that?” This is a question facing gamers with disabilities, just about every time they pick up a new game. It’s also the name of a robust accessibility resource co-foun…

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